Funding and Use of Proceeds
1. Cover Page & Executive Summary
Project Title: Stateless Town Development Project
Location: Kaneda-Nishi Area, Kisarazu City, Chiba Prefecture
Project Objectives:
Develop a self-operated multicultural theme commercial facility on a 2,000㎡ site
Utilize the cryptocurrency “Fpump” to implement decentralized crowdfunding
Create a new tourism and regional economic model through experiential facilities focused on themes, internationalism, and social media appeal
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2. Project Overview
Site Area: Approximately 2,000㎡
Development Concept:
“A Multinational Village Where You Play Like You Travel”
A space offering different cultural experiences with every visit through global cuisine, culture, crafts, and art.
Main Facilities:
Multinational Food Area (food stall style)
World Goods Market (imported goods and folk crafts)
Cultural Experience Zone (cooking, crafts, performances, etc.)
Event Plaza (live shows, markets, festivals)
Photo Spots (visually curated for social media)
Community Space (local interaction, talk sessions, exhibitions)
Operational Structure:
All facilities will be directly managed to maintain brand consistency and customer experience. This ensures an efficient revenue model and encourages repeat visitors.
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3. Market Analysis
Location Advantages:
Close to Mitsui Outlet Park Kisarazu
Excellent access from central Tokyo via Tokyo Bay Aqua-Line (approx. 45 mins by car)
About 20 mins from Haneda Airport, allowing access to inbound tourists
Ongoing development in the Kisarazu Station–Kaneda-Nishi area, with increasing visitor numbers anticipated
Within day-trip distance from nearby cities (Yokohama, Kawasaki, Chiba City)
Target Demographics:
Women aged 20–40 (social media-savvy, trend-sensitive segment)
Families (weekend outings and cultural experiences)
Inbound tourists (seeking international cultural and food experiences)
Competitive Landscape & Differentiation:
While the area hosts many large commercial facilities (outlets, Costco, malls), Stateless Town stands out through:
・Thematic focus: immersive, cross-cultural experiences
・Internationalism: involvement of foreign performers and food vendors
・Experiential elements: emphasis on interaction, participation, and community
Growth Potential & Market Fit:
Increasing demand for regional tourism × themed commercial facilities
Post-COVID rebound in “real-life” and experiential attractions
Designed with social media virality in mind (photo spots, event tie-ins)
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4. Fundraising & Use of Cryptocurrency “Fpump”
Token Used: Fpump (a utility token on the Solana blockchain)
Fundraising Method:
Token sales as a form of Web3 crowdfunding
Token holders receive perks such as visitor benefits and access to exclusive events
Governance features to reflect token holder input (with a view toward future DAO implementation)
Expected Effects:
Aggregation of decentralized investors from Japan and abroad
Enhanced marketing and buzz within the Web3 community
Community building from the early phase leading to increased visitation
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5. Financial Plan (5-Year Outlook)
| Item | Details |
| Initial Investment | Up to 550 million yen (construction, equipment, design, initial working capital) |
| Annual Revenue Estimate | 600 million – 800 million yen (accounting for seasonal fluctuations) |
| Operating Profit Margin | 30–40% (due to efficient direct operation) |
| IRR (Internal Rate of Return) | Estimated at 8–12% |
| Break-Even Point | Expected in the 3rd to 4th year after opening |
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